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»Dig Dug: Digging Strike
  "It's just fun."

Graphics: 5

Gameplay: 8

Sound: 7

Replay
Value: 6
Dig Dug: Digging Strike is a mix of the original Dig Dug, and the sequel, Dig Dug II. The top screen plays much like Dig Dug II, except there are many little holes that lead to the bottom screen, which is played like the original Dig Dug. Fans of either one will enjoy the mix here, as it works perfectly on the DS hardware.

It’s been over 20 years since the original Dig Dug hit the arcades. After Dig Dug II, and countless ports to other consoles, Dig Dug (Taizo) is finally back with a new adventure. His Son, Mr. Driller (Susumu) has been filling his shoes for a while, but after the president of a group of small islands calls on Mr. Driller’s help, Dig Dug quickly steps in to save the day.

Dig Dug                         Dig Dug II
  

So how does Dig Dug: Digging Strike use the DS stylus? Well, it doesn’t! The only real touch elements in Digging Strike is the menu, which you can use the D-pad to select, or just use your thumbs. The lack of touch screen use is something I couldn’t be happier about.

The biggest addition to Digging Strike is the stakes that need to be driven into the ground. To do so, Taizo (Dig Dug) has to dig under them to make them fall, without allowing them to fall on him. The stakes also have a lot of strategy to them. Each island has a monster (boss?) lurking on it. In order to destroy the monster, Taizo has to break off the part of the island the monster is standing on. You do this by driving the stakes into the ground, creating a big crack.

Just as in the original, Taizo has to deal with many creatures like Pookas and Fygars who lurk in the dirt below the surface. These guys are killed by shooting out Taizo’s harpoon and blowing them up until they pop. Among other things, Taizo has to deal with lava, ice blocks, and rising water this time around.

Graphically, Digging Strike isn’t the prettiest game to ever grace the Nintendo DS. The bottom screen didn’t really get a full makeover like other DS titles got, and the top screen’s 3-D doesn’t look anything like what the DS (or even GBA) is really capable of doing. The artwork on the other hand, is actually pretty neat. There’s no voice acting, but the story is presented very well.

Dig Dug: Digging Strike is one giant music box. Anytime Taizo moves, the music goes. When he stops, the music stops. I don’t remember that in the original, but it works well. The music seems to be remade music from the originals, but it’s been a long time since I’ve played them. Regardless, they sound good and are fairly catchy.

There are some nice extras in this game. You can access a hard mode after you beat the game, and also has a multi-cart multiplayer mode. You play against your friend trying to collect the most coins in a certain amount of time. The multiplayer mode is nice, but trying to find a friend with this game will probably be a pain for most people. A single-cart mode would be a lot more reasonable.

Digging Strike really isn’t the longest game as it only has 15 islands that will only take about 5 hours to complete, but it does deliver on what’s most important in games: fun. Plain and simple, Dig Dug: Digging Strike is fun while it lasts. Most people aren’t interested in paying $30 for the game, and I’m one of them. If you’re not a huge fan of Dig Dug, then your best bet is to wait until a price drop.

Article by:
Knives
Posted on: Nov. 28th, 2005

     Review Recap
 Gameplay
The mix of the two games really works on the DS.

 Graphics
There's nothing really special about the graphics. Nothing pushes the DS's capabilities and nothing looks that great.

 Sound
The music is catchy and sounds good. Nothing special though.

 Replay Value
The game is pretty short, and the multiplayer action is pretty short lived.

     Comments



Platform: Nintendo DS
Genre: Action
Developer: Namco
Publisher: Namco
Release Date:
Save Type: 1 Slot
Players:



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