
|
|
Game Information
|
Preview
|
Review |
Screenshots |
Forum |
»Wario Ware: Touched
""
Back when the original Wario Ware was
announced, I remember being very skeptical of the concept. A game
that’s based on mini-mini-games that last about 5 seconds didn’t really
seem pleasing, but after my first time playing Wario Ware, my
skepticism was completely gone. What works about Wario Ware is that the
game moves so quickly that it’ll keep you occupied like a normal level
in any other game would. It’s the speed that keeps you on your toes.
The game’s wackiness is what makes you laugh at it and keep playing.
Even after the touch screen for the DS was announced, people were
already talking about what Wario Ware could be like. Everyone who
thought it was going to be great was right; this game fits the DS like
a glove. (Wow, that’s cliché.) But seriously, this game just works on
the DS. The touch screen allows for much more involved games and also a
bigger variety of games that the developers can give us.
Wario Ware: Touched includes chopping, dividing, using a calculator,
fixing the time, capturing animals, pulling elephants trunks (too bad
the elephant wasn’t blue.), pulling toilet paper, pissing (no joke),
playing old NES and Game and Watch games, picking noses, chopping wood,
scratching backs, revealing toilet coins…. And the list just goes on.
If there’s any game that really represents variety, it’s definitely
Wario Ware. The thing that really sets this game apart from the
original is obviously the touch screen. Another important thing that’s
different is that the A, B, X and Y buttons aren’t used… AT ALL! It
even says so in the booklet. Every game uses the touch pad, the
microphone, or the R and L buttons. It takes advantage of every feature
of the DS too, except the wireless multiplayer which would have been
cool if some of the games in the toy room were single cart multiplayer.
My one major grudge about Wario Ware: Touched is that while playing, my
hand got in my way a few times which makes it hard to beat that
particular mini-game, but that didn’t happen too much. I also didn’t
like how each character’s stages had a theme. I think the theme kind of
made the game kind of easy the first time around. For Example, during
Mike’s event, I just kept blowing into the microphone when the games
started and won every time, (Is it luck? I doubt it.) but after you
beat it and go back, the mic blowing becomes much more involved.
Wario Ware’s graphics are a style completely unique to the series. What
I really like about them is that they’re so simple that they can be
carried throughout both screens so easily and it looks great. The in
game graphics are a different story though. Like the past Wario Ware
games, the graphics in game are very simple which is more than likely
due to them trying to fit as many games as possible on the cart.
The background music in Wario Ware is intense. It’s extremely well
composed and fits the game perfectly. It speeds up, it slows down, it
stops, it goes, it does just about everything to make the game feel
faster than it really is. The music pushes you and Wario’s voice does
as well. Wario will say stuff like “excellent” and “Okay!” The sound
effects are perfect; although some are a little odd… they’re perfect.
Probably the best thing about Wario Ware is that you can pick it up at
any time and just start playing. It’s pretty hard to pick up a RPG for
just a few minutes to play, but games like these are perfect for that,
but with this one, you’ll want to play longer. Since Wario Ware is a
bunch of mini games, you don’t have to remember the story, you don’t
have to remember where you are or how to get out of a dungeon, it’s
just mindless fun to pass time. On top of that, after you beat a stage
for the first time, you can play the stage again and try to finish as
many mini games as possible without messing up more than four times.
But does Wario live up to the hype? For a short answer: Yes. For a
longer one: Not only does it live up to the hype, It surpassed my
expectations. I loved the first Wario Ware and this one is just as
great. I love the fact that I now I can just pick this up and play at
anytime I want, which usually when I beat a game, I don’t play it again
unless it’s a puzzle game or it’s known as Pokémon.
Article by: Knives
Posted on: Aug. 8th, 2005 |
|
|
|
Review Recap |
| Gameplay |
| The variety is amazing as ever. You may find the game fairly easy in the beginning, but the challeges get harder and harder as you go on. |
 |
|
|
Graphics |
| ot everything was perfect and I even noticed some graphical errors in on game where there was a black box around the character if you tilted the screen slightly (not a big deal though) but overall the graphics were nothing high-tech. |
 |
|
|
Sound |
| I seriously have no complaints. I loved the cookyness to the music and sound effects. |
 |
|
|
Replay Value |
| The actual game wont last too long, but you can keep going back for more later on as a pick up and go game. |
 |
|
|
Comments |
|
|
|
|
|
 |